Dan Goodman
/Digital Portfolio

Level Design

Billiards Mobile... "Castle Environment" Overall look at the room created for our billiard game. The pool table is in the long narrow isle so you can see into the other rooms. Have you ever wanted to play billiards next to your swimming pool? "Unity Editor Image"

Billiards Mobile... "Vineyard Environment" The billiard table sets in the center of the under ground wine cellar. Added long narrow corridors filled with wine barrels. There is a stairway that leads up to the main building as well as a glassed in wine tasting room. "Unity Editor Image"

Billiards Mobile... "DeOldePoolPub Environment" In this environment you play billiards next to the front window. With this you have the opportunity to see into and outside of the room as you play. All six of the environments created (you have seen 3 here) have been created with attributes that made interesting lighting opportunities. We have worlds that are lit from within as well as worlds that have a mixture of sunlight and bulb lit. "Unity Editor Image"

1 of 5 Track Layout “Asteroid” Track designs for Jet Moto PS2. I created these images pencil of graph paper to show scale so the modelers could build accurately. <<<This game did not get created>>> This is shown to identify I have traditional drawing skills and some design experience in the gaming industry.

2 of 5 Track Layout “Ganymede” Track designs for Jet Moto PS2. I created these images pencil of graph paper to show scale so the modelers could build accurately. <<<This game did not get created>>> This is shown to identify I have traditional drawing skills and some design experience in the gaming industry.

3 of 5 Track Layout “Baja” Track designs for Jet Moto PS2. I created these images pencil of graph paper to show scale so the modelers could build accurately. <<<This game did not get created>>> This is shown to identify I have traditional drawing skills and some design experience in the gaming industry.

4 of 5 Track Layout “Tunnels and Caverns” Track designs for Jet Moto PS2. I created these images pencil of graph paper to show scale so the modelers could build accurately. <<<This game did not get created>>> This is shown to identify I have traditional drawing skills and some design experience in the gaming industry.

5 of 5 Track Layout “Yangtze” Track designs for Jet Moto PS2. I created these images pencil of graph paper to show scale so the modelers could build accurately. <<<This game did not get created>>> This is shown to identify I have traditional drawing skills and some design experience in the gaming industry.